﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ElvesStateBase
{
    protected ElvesData elvesData;
    protected ElvesBody Elves;

    public ElvesStateBase(ElvesBody elves)
    {
        Elves = elves;
        elvesData = elves.ElvesData;
    }
}
